Yard notebook / PC full release — November 2026
Earn money early and keep your farm’s cash flow healthy
For an early yard, complete quests, use lessons your horses qualify for and take boarders only when you have the stall, time and cash to support them. Boarding fees arrive at the end of the stay, while feed and building costs continue each day. Keep those costs covered before buying another upgrade.
Updated 2026-11-06 · PC full release — November 2026
The decision, step by step
Start with the income you can fulfil now
Follow the early quests while learning care and training: they pay rewards without requiring an advanced breeding operation. Lessons are another early income source; the launch guide reports 30–130 coins per lesson depending on the result and level. The range is gross payment, not a guaranteed daily profit or a promise every horse qualifies.
Compare a contract with the work and space it consumes
Open the office Boarders binder and read the available stay and requirements. Part board has fewer hands-on duties than full or schooling board. Schooling adds stat goals that must be achieved before departure. A high-looking fee is not enough if you cannot provide care, reach the targets or spare the stall.
Keep a cash buffer until the boarder leaves
Boarding pays at the end of the stay. Before accepting, account for daily building costs, feed and possible medical needs while that money is outstanding. Reserve the stall for the full contract; do not promise it to a yearling that will mature halfway through.
More columns → Scroll sideways, or focus the table and use arrow keys.
Income timing matters Source When / what pays Planning caution Quests Reward on completion Do not spend a reward before finishing the task Lessons Payment depends on lesson/result Keep the assigned horse fit, trained and confident Boarding Daily fees settled at the end of the stay Fund care before settlement Competitions Prize money for successful results Allow for entry costs and unsuccessful attempts Breeding / horse sales Later stud service or sale income Facilities, feed and time are costs first Review recurring costs before buying an upgrade
List building running costs, feed, medicine, salaries and planned entry or stud fees. Buy an upgrade when it removes a current blocker and the yard can support its continuing cost. Empty capacity and a bigger building do not earn money by themselves.
Use later income only when the horse and facilities support it
Competitions, stud services and selling trained horses can add income later. They require suitable horses, training, facilities and sometimes upfront fees. If Julia is already hired, assign a horse to each desired lesson slot rather than assuming one assignment fills several lessons. Compare the actual next day’s payments and costs in your own save.
What success looks like
You know which activity can earn the next payment, when that payment arrives and which costs must be funded first. Accepted contracts fit your available stalls and care/training time.
If the result is different
If boarding money has not appeared mid-stay, check the departure date before assuming failure. If payment is reduced or a penalty appears, review welfare and schooling targets. If upgrades keep draining cash, pause optional construction and staff expansion while you restore dependable care and income.
Sources & game version
For the PC full game. Screens and community observations can differ after updates; an exact client build is not shown in the published screenshots.