Yard notebook / PC full release — November 2026

Earn money early and keep your farm’s cash flow healthy

For an early yard, complete quests, use lessons your horses qualify for and take boarders only when you have the stall, time and cash to support them. Boarding fees arrive at the end of the stay, while feed and building costs continue each day. Keep those costs covered before buying another upgrade.

Updated 2026-11-06 · PC full release — November 2026

The decision, step by step

  1. Start with the income you can fulfil now

    Follow the early quests while learning care and training: they pay rewards without requiring an advanced breeding operation. Lessons are another early income source; the launch guide reports 30–130 coins per lesson depending on the result and level. The range is gross payment, not a guaranteed daily profit or a promise every horse qualifies.

  2. Compare a contract with the work and space it consumes

    Open the office Boarders binder and read the available stay and requirements. Part board has fewer hands-on duties than full or schooling board. Schooling adds stat goals that must be achieved before departure. A high-looking fee is not enough if you cannot provide care, reach the targets or spare the stall.

  3. Keep a cash buffer until the boarder leaves

    Boarding pays at the end of the stay. Before accepting, account for daily building costs, feed and possible medical needs while that money is outstanding. Reserve the stall for the full contract; do not promise it to a yearling that will mature halfway through.

    More columns → Scroll sideways, or focus the table and use arrow keys.

    Income timing matters
    SourceWhen / what paysPlanning caution
    QuestsReward on completionDo not spend a reward before finishing the task
    LessonsPayment depends on lesson/resultKeep the assigned horse fit, trained and confident
    BoardingDaily fees settled at the end of the stayFund care before settlement
    CompetitionsPrize money for successful resultsAllow for entry costs and unsuccessful attempts
    Breeding / horse salesLater stud service or sale incomeFacilities, feed and time are costs first
  4. Review recurring costs before buying an upgrade

    List building running costs, feed, medicine, salaries and planned entry or stud fees. Buy an upgrade when it removes a current blocker and the yard can support its continuing cost. Empty capacity and a bigger building do not earn money by themselves.

  5. Use later income only when the horse and facilities support it

    Competitions, stud services and selling trained horses can add income later. They require suitable horses, training, facilities and sometimes upfront fees. If Julia is already hired, assign a horse to each desired lesson slot rather than assuming one assignment fills several lessons. Compare the actual next day’s payments and costs in your own save.

What success looks like

You know which activity can earn the next payment, when that payment arrives and which costs must be funded first. Accepted contracts fit your available stalls and care/training time.

If the result is different

If boarding money has not appeared mid-stay, check the departure date before assuming failure. If payment is reduced or a penalty appears, review welfare and schooling targets. If upgrades keep draining cash, pause optional construction and staff expansion while you restore dependable care and income.

Keep going

Sources & game version

For the PC full game. Screens and community observations can differ after updates; an exact client build is not shown in the published screenshots.