System reference / PC full release — November 2026
Traits and quirks: effects, vet tests and foal inheritance
Open the folder next to the horse’s name in the stable to read known traits in Horse Info. For hidden testable traits, open Medical, use the kit’s phone and choose Test Traits and Quirks; the launch report gives a 200-coin fee. A vet test does not reveal every trait. Use the table to separate care needs, riding behaviour and breeding effects.
Updated 2026-11-06 · PC full release — November 2026
Compare the 14 traits in the launch report
The specific effects and test/inheritance flags below are reported by Johan’s November 2026 traits guide. They describe the game’s named traits, not a diagnosis from appearance. An Inheritance trait affects a foal’s potential but is not itself passed down as an inherited trait.
Open full-size image ↗More columns → Scroll sideways, or focus the table and use arrow keys.
| Trait | Practical effect | Vet test? | Can pass to foal? |
|---|---|---|---|
| Easy Keeper | Adds 10 body condition per day | Yes | Yes |
| Hard Keeper | Loses 10 body condition per day | Yes | Yes |
| Snacky | Treats can give 1–2 Confidence | No | No |
| Cuddly | Scritches can give 1–2 Confidence | No | No |
| Neat Freak | Gets dirty less often | No | No |
| Mud Lover | Gets dirty more often | No | No |
| Sure Footed | Reduces turnout/fall injury risk | Yes | Yes |
| Injury Prone | Increases injury risk, including some risk with fields closed | Yes | Yes |
| Good Mom | Foal starts at 15 strength/endurance instead of 10, plus 5 Confidence | No | No |
| Good Inheritance | Adds 2 to a foal’s potential roll per affected parent | Yes | No |
| Bad Inheritance | Subtracts 2 from a foal’s potential roll per affected parent | Yes | No |
| Rebellious | Spontaneous pace changes even at full Confidence | No | Yes |
| Energetic | More exercise needed; spontaneous pace increases | No | Yes |
| Chill | Less exercise needed; spontaneous pace decreases | No | Yes |
Find known traits, then test the hidden ones that matter
Use Horse Info’s trait list first. Medical → phone → Test Traits and Quirks reveals hidden traits marked Yes in the table. Unknown Inheritance traits still affect the offspring, while the Lab preview uses discovered traits only; test an unfamiliar breeding parent before relying on its preview.
Open full-size image ↗Reveal other traits through the relevant activity
Snacky and Cuddly can appear through treats or useful scritches below the Confidence cutoff. Neat Freak and Mud Lover can emerge after time in the yard; Good Mom appears when her foal becomes a yearling. For riding traits, the report describes finishing a run longer than 30 seconds, with full Confidence required for Rebellious. Check Horse Info afterwards. A negative vet test does not rule out traits that the vet cannot test.
Choose traits for the horse’s job
For daily care, watch body condition on Easy/Hard Keepers and allow more exercise work for Energetic horses. For high-Confidence riding, Rebellious still needs pace corrections. For breeding, keep Good Mom’s starting-stat benefit separate from Inheritance’s potential effect. Good Mom is mare-only, and Inheritance traits do not occur on geldings.
Check incompatible pairs and avoid breeding guarantees
Easy/Hard Keeper, Neat Freak/Mud Lover, Sure Footed/Injury Prone and Good/Bad Inheritance exclude each other. A horse can have only one of Rebellious, Energetic and Chill. A Yes in the inheritance column means a trait can pass, not that it will; foals can also gain random traits of their own.
Sources & game version
For the PC full game. Screens and community observations can differ after updates; an exact client build is not shown in the published screenshots.